Software Used:

  • ZBrush

    sculpt / polypaint pass

  • Speedtree

    vegetation / modeling

  • Photoshop

    compositing

  • Unreal Engine

    rendering / scene assembly

Project Retrospective:

Using all the foliage / landscaping tools allows for a biome to be set dressed fairly quickly, easy to stack/iterate content once settings are dialed in.

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Granite Rock - ZBrush Sculpt